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Mathematics (Syllabus D) 4024 · Chapter 7

Transformations and Vectors

Reflection, rotation, translation and enlargement of shapes, with the coordinate rules for each, and vector addition, magnitude, parallel vectors and collinear points.

Written for the 2025–2027 syllabus · 10 min read

Transformations

Reflection

The shape is flipped over a mirror line (like the xx-axis, the yy-axis or any line like x=2x = 2 or y=−1y = -1). The perpendicular distance of a point from the line of reflection remains the same.

A triangle A on the left of the line R and its reflection on the right, with each corner the same number of boxes from the line

A triangle A on the left of the line R and its reflection on the right, with each corner the same number of boxes from the line

As demonstrated in the question above, you have to make sure to keep the perpendicular distance of the new shape from the line of reflection the same as the original shape.

A triangle A at the top left and its reflection in the line y = x at the bottom right

A triangle A at the top left and its reflection in the line y = x at the bottom right

To make things easier, memorise the table below that shows how the coordinates change when you reflect a shape.

Line of reflectionRule for coordinatesExample: A(3,2)A(3, 2) becomes
xx-axisChange the sign of yy: (x,y)→(x,−y)(x, y) \to (x, -y)(3,−2)(3, -2)
yy-axisChange the sign of xx: (x,y)→(−x,y)(x, y) \to (-x, y)(−3,2)(-3, 2)
y=xy = xSwap xx and yy: (x,y)→(y,x)(x, y) \to (y, x)(2,3)(2, 3)
y=−xy = -xSwap xx and yy and change both signs: (x,y)→(−y,−x)(x, y) \to (-y, -x)(−2,−3)(-2, -3)
x=ax = aThe distance from the line stays the same, horizontallyin x=1x = 1: (−1,2)(-1, 2)
y=by = bThe distance from the line stays the same, verticallyin y=4y = 4: (3,6)(3, 6)

Rotation

This is like turning a shape around a point, called the centre of rotation, by a certain angle and direction (clockwise or anticlockwise).

RotationCoordinate ruleExample: A(3,2)A(3, 2) becomes
90∘90^\circ clockwise (−90∘-90^\circ)(x,y)→(y,−x)(x, y) \to (y, -x)(2,−3)(2, -3)
90∘90^\circ anticlockwise (+90∘+90^\circ)(x,y)→(−y,x)(x, y) \to (-y, x)(−2,3)(-2, 3)
180∘180^\circ(x,y)→(−x,−y)(x, y) \to (-x, -y)(−3,−2)(-3, -2)
270∘270^\circ clockwiseSame as 90∘90^\circ anticlockwise(−2,3)(-2, 3)
270∘270^\circ anticlockwiseSame as 90∘90^\circ clockwise(2,−3)(2, -3)
360∘360^\circNo change(3,2)(3, 2)

These rules turn the shape about the origin. Memorise the table.

A triangle A on the left and its image after a 90 degree clockwise rotation about the point (0, 1)

A triangle A on the left and its image after a 90 degree clockwise rotation about the point (0, 1)

In this question, (0,1)(0, 1) is the centre of rotation. Each corner stays the same distance from (0,1)(0, 1) and turns a quarter turn clockwise around it. You can check a corner with the rule: move the centre to the origin (subtract (0,1)(0, 1)), apply (x,y)→(y,−x)(x, y) \to (y, -x), then move back (add (0,1)(0, 1)). For the corner (−3,5)(-3, 5):

(−3,5)→(−3,4)→(4,3)→(4,4)(-3, 5) \to (-3, 4) \to (4, 3) \to (4, 4)

Translation

A translation is written like this: (ab)\begin{pmatrix} a \\ b \end{pmatrix}.

  • aa == how many steps right (++) or left (−-).
  • bb == how many steps up (++) or down (−-).
Translation vectorWhat it doesExample: A(2,3)A(2, 3) becomes
(32)\begin{pmatrix} 3 \\ 2 \end{pmatrix}Right 3, up 2(5,5)(5, 5)
(−41)\begin{pmatrix} -4 \\ 1 \end{pmatrix}Left 4, up 1(−2,4)(-2, 4)
(0−5)\begin{pmatrix} 0 \\ -5 \end{pmatrix}No horizontal movement, down 5(2,−2)(2, -2)

A triangle A on the left and its image 4 squares to the right and 1 down

A triangle A on the left and its image 4 squares to the right and 1 down

Every corner moves 4 right and 1 down.

Enlargement

This changes the size of the shape, but not the shape itself. It can grow or shrink based on the scale factor kk.

Scale factor (kk)What happensExample: A(2,3)A(2, 3) becomes
22Shape becomes twice as big(4,6)(4, 6)
0.50.5Shape becomes half the size(1,1.5)(1, 1.5)
−1-1Shape stays the same size but flips(−2,−3)(-2, -3)
−2-2Shape doubles and flips across the centre(−4,−6)(-4, -6)

It should also be noted that the shape changes from the perspective of a centre of enlargement. The table above shows the change in coordinates if the centre of enlargement is the origin (0,0)(0, 0).

A small triangle and its enlargement, with lines from the origin through each corner of the small triangle to the matching corner of the large one

A small triangle and its enlargement, with lines from the origin through each corner of the small triangle to the matching corner of the large one

Draw a line from the origin through each corner, and go twice as far along it. The corners (1,3)(1, 3), (1,1)(1, 1) and (2,1)(2, 1) become (2,6)(2, 6), (2,2)(2, 2) and (4,2)(4, 2).

A triangle with corners (1, 5), (1, 1) and (3, 1), and its enlargement of scale factor minus a half about (-1, 2), which is smaller and on the opposite side of the centre

A triangle with corners (1, 5), (1, 1) and (3, 1), and its enlargement of scale factor minus a half about (-1, 2), which is smaller and on the opposite side of the centre

A negative scale factor puts the image on the opposite side of the centre, and 12\frac{1}{2} makes it half the size. Take each corner's position relative to (−1,2)(-1, 2), multiply by −12-\frac{1}{2}, and add (−1,2)(-1, 2) back. For the corner (1,5)(1, 5):

(1,5)−(−1,2)=(2,3)→−12(2,3)=(−1,−1.5)→(−2,0.5)(1, 5) - (-1, 2) = (2, 3) \quad\to\quad -\tfrac{1}{2}(2, 3) = (-1, -1.5) \quad\to\quad (-2, 0.5)

The other corners (1,1)(1, 1) and (3,1)(3, 1) become (−2,2.5)(-2, 2.5) and (−3,2.5)(-3, 2.5).

Vectors

We have already learned how vectors are used to perform translations on shapes and points. Now, let's learn a little more about them.

Addition and subtraction

You can add and subtract vectors by adding or subtracting the top numbers and the bottom numbers:

(72)+(21)=(93)(72)−(21)=(51)\begin{pmatrix} 7 \\ 2 \end{pmatrix} + \begin{pmatrix} 2 \\ 1 \end{pmatrix} = \begin{pmatrix} 9 \\ 3 \end{pmatrix} \qquad \begin{pmatrix} 7 \\ 2 \end{pmatrix} - \begin{pmatrix} 2 \\ 1 \end{pmatrix} = \begin{pmatrix} 5 \\ 1 \end{pmatrix}

Multiplication with a scalar

You can also multiply an integer (a scalar) with a vector. Multiply both numbers:

−3(5−3)=(−159)-3\begin{pmatrix} 5 \\ -3 \end{pmatrix} = \begin{pmatrix} -15 \\ 9 \end{pmatrix}

Magnitude of a vector

Magnitude means "how long" the vector is: its length or size. The formula for finding the magnitude of a vector is:

∣v∣=32+42=5|\mathbf{v}| = \sqrt{3^2 + 4^2} = 5

Vector geometry

Vectors can be represented using arrows. For example, the vector OA→=(23)\overrightarrow{OA} = \begin{pmatrix} 2 \\ 3 \end{pmatrix} (from the origin to the point AA) can be represented on the graph as:

An arrow from the origin to the point (2, 3), labelled 2 right and 3 up

An arrow from the origin to the point (2, 3), labelled 2 right and 3 up

If two vectors are scalar multiples of each other, they are parallel. For example, if OA→=(23)\overrightarrow{OA} = \begin{pmatrix} 2 \\ 3 \end{pmatrix} and BC→=(11.5)\overrightarrow{BC} = \begin{pmatrix} 1 \\ 1.5 \end{pmatrix}, then they are parallel (because OA→=2BC→\overrightarrow{OA} = 2\overrightarrow{BC}).

The vector OA from the origin to (2, 3) and the vector BC from (3, 1) to (4, 2.5), which is half as long and points the same way

The vector OA from the origin to (2, 3) and the vector BC from (3, 1) to (4, 2.5), which is half as long and points the same way

Three points AA, BB and CC are collinear (fall on the same line) if the vectors AB→\overrightarrow{AB} and AC→\overrightarrow{AC} are parallel. Because the two vectors share the point AA, being parallel is enough to put all three points on one straight line.

The points A (1, 1), B (3, 2) and C (5, 3) on one straight line

The points A (1, 1), B (3, 2) and C (5, 3) on one straight line

Here AB→=a\overrightarrow{AB} = \mathbf{a} and AC→=2a\overrightarrow{AC} = 2\mathbf{a}. They point in the same direction, so AA, BB and CC are collinear.

Some questions may ask you to calculate vectors based on ratios.

The vector OC from the origin to (6, 3), with OB drawn along it from the origin to (2, 1)

The vector OC from the origin to (6, 3), with OB drawn along it from the origin to (2, 1)

We can deduce from the diagram that OC→=(63)\overrightarrow{OC} = \begin{pmatrix} 6 \\ 3 \end{pmatrix}. The ratio says that OB→\overrightarrow{OB} is one part for every 3 parts of OC→\overrightarrow{OC}, so we divide OC→\overrightarrow{OC} by 3 to get OB→\overrightarrow{OB}:

OB→=13OC→=13(63)=(21)\overrightarrow{OB} = \tfrac{1}{3}\overrightarrow{OC} = \tfrac{1}{3}\begin{pmatrix} 6 \\ 3 \end{pmatrix} = \begin{pmatrix} 2 \\ 1 \end{pmatrix}

Test yourself24 flashcards on this chapter.Flashcards →

Practise this chapter

Every past-paper question on these topics, with the mark scheme.